Yup, this is totally a standard level. What are you talking about? No crazy dll stuff going on here. I didn't make a shoot em up. <.<

Exits: 1

Raocoins: No

Difficulty: Moderatly difficult, but based on a new skill for the player. So it may be harder than I think it is.

Exit type: SMW goal tape.


Music - Team Buddies - VR Training




Admittedly, I played this in God Mode, so I can't comment on the difficulty. All I can say is that it would be nice if you turned the player character into a ship, for a better effect. -SAJewers | 18:50 ADT, July 4, 2013

WOAH THIS LEVEL'S COOL. Nice use of the LunarDll, I like the new technology that's coming from SMBX, really neat! I've watched Holy's video so I've got an idea of what to talk about. First off, I was able to beat the level after so many tries. The level itself isn't actually that difficult thanks to some nice power-up placement. If I were to place a mid-point somewhere, it'd be right where the yellow mushroom is like Holy said. This would take care of the preliminary intro of the level that Holy was talking about, that way the player can easily start the level. I heard that you might make it so the walls don't hurt you, however, I think that would take most of the challenge away. Is it possible to make some walls hurt you and some don't? That might be better. I wouldn't know how to make other enemies, but I don't really think you need to. I'm not going to accept it just yet since you probably have another version coming out. I'll play that, and most likely approve it!

(Also, sometimes the walls make trampoline noises sometimes haha)

-sturgyman 4:15 AM 7/12/2013 (MDT) 

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