As you can see, background objects blow their cover.

A cave level oh man. The gimmick is that all the enemies (excluding the rotodiscs) blend in to the background. The boss of the level (Boom-Boom type character) also blends into the background. The enemies can be seen when they walk in front of background objects.


Exit: Leek.

Boss: Boom-Boom.

Raocoins: 0

The first music track:

The second one: Good ol' default smbx music

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