Running through a volcanic cave, escaping a wall of lava while things happen all around you to the rythm of the music.
- Cave - Super Mario World
- Fleet Glide Galaxy - Super Mario Galaxy 2
- Getting hit without dying will result in the events going out of sync with the music. The chance of this happening is small but still there.
- Bad FPS (mostly caused by other programmes running at the same time) can cause the events to go out of sync with the music.
Alright, I mostly like this level but there is incredible precision requirements at some point. First of all, the one spin jump requires split second timing, so adding another podabo to hop on would make that point acceptible. The flying in lava is also a precise endeavor. Septentrion (talk) 07:09, January 2, 2014 (UTC)