A level that attempts to induce a classic SMW feel, down to the way secrets are found and the types of enemies seen at a time, but adds a SMBX touch to it.
Note: Old version was massively out-of-date. Used to be called Time For a Romp!
-Added a midpoint.
-Changed music to be copyright friendly (Hopefully).
21:55 CST, November 9, 2015
-Added proper meta tags and formats to music.
02:42 CST, November 11, 2015
-Modified music once more. (Nintendo is really dropping the ball.)
-Changed background to better fit music.
00:39 CST, November 14, 2015
-At Weston's recommendation, P-Switch was lowered, and the music volume was increased.
23:02 CST, November 15, 2015
Rejecting. This level just felt uncohesive. None of the little sections feel in place at all; it just feels like you stuck small parts together randomly. The Nintendo-owned music has to go as well. I don't want to deal with them probably ContentID flagging their music. -SAJewers | 18:41 ADT, November 9, 2015
Haven't played the revised version, but you do need to use OGG vorbis instead of MP3, and correct add in the metadata for title/author/album. I'll re-review once that's done.-SAJewers | 23:57 ADT, November 10, 2015
- Better, but Xenoblade Chronicles is still Nintendo Music. -SAJewers | 22:21 ADT, November 13, 2015
APPROVED - WestonSmith (November 15 2015)