Reviews Mk II
I really like what you're doing here, but there needs to be a little more design polish and/or indication of what to do. If you need help with that, I'm always offering! In the meantime, I'm withholding approval due to lack of general polish. Duvi | 8:07 PM, 12/17/15
Still rejected unfortunately. Ztarwuff 18:54, January 21, 2016 (UTC)
Oh boy, an item-babysitting level.
I'm not entirely sure about this one. Asking players to jump on moving single block platforms over lava is a bit of a stretch. Luckily, the most annoying bits are close enough to the start or midpoint that it shouldn't be too much of an issue. However, think about making the skull platforms two-blocks wide.
I have a bit of an issue with the purple pipe. I would recommend having one block before the pipe, so the player can walk into it instead of that awkward jumping into it.
Also, as neat an idea as the boss is, I'm not entirely too sure about it. After all, it just boils down to tossing a block at a boss. Please get a second opinion on this boss. However, I would recommend reducing the number of hits the Mother Brain takes. Not sure how you do that in LunaLua, but it's doable in autocode.
- Wolf O'Donnell
I REALLY enjoyed this level thoroughly from front to back. I wasn't frustrated by the point that I hit 60 deaths, so that's a good sign. Maybe fix the first phase of the boss? It tended to break for me. Duvi | 10:41 PM, 11/28/15